Ocular Engine
Ocular::Core::WindowDescriptor Struct Reference

#include <WindowDescriptor.hpp>

Public Attributes

std::string displayName
 Name used for display purposes (such as the title bar)
 
union {
   uint32_t   width
 
   uint32_t   xResolution
 
}; 
 
union {
   uint32_t   height
 
   uint32_t   yResolution
 
}; 
 
uint32_t colorBits
 
uint32_t depthBits
 
uint32_t stencilBits
 
WindowDisplayMode displayMode
 
bool exclusiveMode
 
bool external
 If true, the window was created externally (ie in Editor) and should not be destroyed.
 

Detailed Description

Default values:

Dispay Name "Window"
Width 800
Height 600
Color Bits 8
Depth Bits 8
Stencil Bits 8
Display Mode WindowedBordered
Exclusive Mode false

The documentation for this struct was generated from the following file: