Ocular Engine
Ocular::Editor::SceneObjectSelectedEvent Class Reference

#include <SceneObjectSelectedEvent.hpp>

Inheritance diagram for Ocular::Editor::SceneObjectSelectedEvent:
Ocular::Core::AEvent Ocular::Core::Object Ocular::Core::ObjectIO Ocular::Core::Exposable Ocular::Core::Buildable

Public Member Functions

 SceneObjectSelectedEvent (Core::SceneObject *object)
- Public Member Functions inherited from Ocular::Core::AEvent
 AEvent (std::string name, Priority priority=Priority::Medium)
Priority getPriority () const
- Public Member Functions inherited from Ocular::Core::Object
 Object (std::string name, std::string className)
 Creates a new Object with the specified name and class. More...
 Object (std::string name)
 Creates a new Object with the specified name. More...
 Object ()
 Creates a new Object with the default name ('Name').
std::string const & getName () const
void setName (std::string name)
 Sets the name of the Object. More...
std::string const & getClass () const
void setUUID (std::string const &uuid)
UUID const & getUUID () const
int64_t getCreationTime () const
virtual std::string toString () const
template<class T >
bool isType ()
- Public Member Functions inherited from Ocular::Core::ObjectIO
virtual void onLoad (BuilderNode const *node) override
virtual void onSave (BuilderNode *node) const override
- Public Member Functions inherited from Ocular::Core::Exposable
void getAllExposedNames (std::vector< std::string > &names) const
bool getVariable (std::string const &name, ExposedVariable &var)
template<typename T >
bool getVariableValue (std::string const &name, T &var)
template<typename T >
bool setVariableValue (std::string const &name, T const &value)
virtual void onVariableModified (std::string const &varName)

Public Attributes


Additional Inherited Members

- Protected Member Functions inherited from Ocular::Core::Exposable
void exposeVariable (std::string const &name, std::string const &type, bool isPointer, bool isExposed, void *data)
- Protected Attributes inherited from Ocular::Core::Object
std::string m_Name
std::string m_Class
const int64_t m_CreationTime
- Protected Attributes inherited from Ocular::Core::Exposable
std::unordered_map< std::string, ExposedVariablem_ExposedVariables

Detailed Description

Event generated when a SceneObject has been selected. For example, when an object is single-clicked in the SceneTree widget.

This event should be used to notify of a selection, not to trigger a selection. To set the selected object, use Ocular::Editor::setSelectedObject

See also SceneObjectFocusedEvent

String Descriptor: "SceneObjectSelectedEvent"
Event Priority: Medium

Constructor & Destructor Documentation

Ocular::Editor::SceneObjectSelectedEvent::SceneObjectSelectedEvent ( Core::SceneObject object)
[in]objectPointer to object that was selected. Set to NULL to indicate previous object was unselected.

The documentation for this class was generated from the following files: